In Rhythm Heaven Fever, Beat the Beat: Rhythm Paradise, and Rhythm Sesang Wii, as Manzai was replaced, the call instead plays the Rhythm Fighter theme and depicts a "fight" between two randomly selected characters, each of whom have one attack (using sound effects from their respective games), who may randomly hit or miss the opponent. In Minna no Rhythm Tengoku, a lyrical version of the Manzai theme is played. Playing through Wake-Up Caller, the code word is occasionally spelled out on the faces of the flowers that mark the player's progress.Įntering BOUTS ( ねたばらし ?) provides a call, which differs across regions. The call then ends.Įntering CLOCKWORK ( きわまるたくみわざ ?) provides the following tip: See and Saw are doing their routine inspection, but as they go on the inner part, they get faster and faster, before a huge explosion occurs. Playing through Kung Fu Ball, the code word appears on a rickshaw in the background.Įntering SEESAW ( てんけん ?) provides a call with sound effects from See-Saw. Note that some slogans in Beat the Beat: Rhythm Paradise have their code words moved to a different month, though the effect is the same.Įntering SPIKE ( おもいきりそくてん ?) provides the following tip: The player can always input the code words directly without going through the process of discovery. #Rhythm heaven megamix cia usa 3dsiso code#.
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